3.9.2. Rules for adding attributes to vegetation items

The attribute panel for vegetation items looks like this:

When adding attributes to vegetation items, follow these rules. Type

Select the item type from the list:

  • Woodlands:

    • Forests and sparsely wooded areas and areas occupied by trees and shrubs located outside of localities.
    • Areas occupied by trees and shrubs within parks and squares
    • Areas occupied by trees and shrubs on vacant lots and within undeveloped blocks (no buildings inside the block, individual buildings located outside areas of vegetation, or “Utility or storage” buildings)
    • Forest areas with proper names.
  • Park, square — named and un-named parks, squares, and forest parks.


    The outlines of named items either coincide with their associated administrative divisions or are drawn in accordance with the situation in that particular area (for example, they might follow a fence line).

    A vegetation polygon may contain other sections of vegetation (such as woodlands or lawns), or it may contain items that exist independently (such as bodies of water, lanes, squares, buildings, etc.). See also point

    Draw unnamed parks and squares if they are items with clearly designated territories. For example, if they are bordered by roadways and their layout is highlighted within building blocks.

    For this category, don't draw unnamed objects with no definite borders located inside courtyards.

  • Urban vegetation — sections of trees, shrubs, and sod on city blocks with buildings (within localities).


    Sections that are completely covered by grass that relates to the “Lawn” type; if there are bushes or trees on the territory (even if it's a small section of it), label it as “Urban vegetation”.

    In residential areas with single-family homes, only label the sections of trees and shrubs as urban vegetation (don't include grass vegetation).

    If the border of a locality crosses a single area of vegetation (located both inside and outside the border of private-sector land or a city block), assign that vegetation area to the “Woodlands” type. This type of vegetation area is marked with a red arrow in the drawing:

  • Nature reserve — protected nature areas of all types: national parks, nature reserves, wildlife sanctuaries.


    The item polygon coincides with its administrative division.

    A vegetation polygon may contain other sections of vegetation (such as woodlands or lawns), or it may contain items that exist independently of it (such as bodies of water, lanes, squares, buildings, etc.). See also point

  • Lawns — territories with artificially created grass covering:

    • Lawns in parks, squares and other cultural territories (for example, those on the territory of the Hermitage Garden)
    • Decorative lawns, including athletic fields and flowerbeds
    • Roadside lawns that separate sidewalks from roadways, lawns that separate sidewalks from one another, pedestrians paths
    • Lawns that serve as physical road dividers

    Draw lawns on the territories of localities, as well as those on the territories of large organizations outside of cities.

  • Garden — territories occupied by fruit or decorative trees and shrubs that were planted by humans (including vinyards).

    Plants on the territories of individual developments should be assigned to the woodland type “Urban vegetation”.


    Draw the item polygon based on the physical border of the section containing that type of vegetation. See also point

  • Cemetery — territories that are designated for the burial of the deceased or the internment of their ashes after cremation. This includes official pet cemeteries.

    Territories containing free-standing graves or monuments to the dead (such as the tomb of the unknown soldier) are not considered “cemeteries”, but you can draw them on the map as Locations. Name

Vegetation items are named in accordance with the general rules. See 3.1.3. Map item naming rules.

You can name vegetation items if they have a name (except for items of the lawn or “urban vegetation” “types”).

Examples of names for vegetation items:

  • Troekurov Grove
  • forest them. Nikita's Silkworm,
  • Serebryany Bor Park
  • Matveyevsky Woods
  • Vasilievsky Forest
  • Victory Park
  • Devichy Field Square
  • Dubrava Forest
  • Sredny Bor Forest
  • Zarechnyy Bor Forest
  • Russian Forestry Park
  • Solovinaya Grove

If a cemetery doesn't have an official name but is locally referred to using the name of the closest locality or a religious denomination (as long as that denomination is not the prevailing one in that area), then you can use that name as the official name (preferably using the short version of the name). For example:

  • Neklinovsky cemetery
  • Staroobryadcheskoe cemetery

If the short version of the name can't be used, specify the full name of the locality. For example:

  • Official: Сemetery of the Grecheskie Roty settlement.

    Caption: Grecheskie Roty cemetery.

  • Official: Cemetery of the Vechnost settlement.

    Caption: Vechnost cemetery.